Building a Creepy Corridor Scene in DAZ Studio – 3D Shenanigans #05

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In this live event I’ll build a creepy “survival horror” type scene: an unsuspecting janitor is working the night shift, while a bunch of super intelligent bugs have escaped and try to take over the facility.

I’ll start by modifying the stock corridor to make it longer, then I’ll setup a camera with an extreme perspective and all the characters. I’ll also show you how to navigate a dark scene without a headlamp, and how to apply some colour corrections using Tone Mapping.



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