How to scale a HDRI in Blender

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Scaling a HDRI requires the same node setup as rotating a HDRI in Blender:

  • feed a Texture Coordinate node into a Mapping Node
  • set it to Type Point
  • scale on the Y Axis

You can scale on both other axis as well to expand the HDRI horizontally and vertically, but overall scale is achieved just with the Y axis.



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