3D Podcast Archives

Join Jay Versluis for tips and tricks on all things 3D, featuring packages like DAZ Studio, Blender, Marvelous Designer and several others.

How to use SOUL REFLECTIONS for DAZ Studio

In this episode I’ll show you how to use my new lighting product SOUL REFLECTIONS – Vol. 1. I’ve had so much fun exploring the eye reflections I’ve explained in my previous two videos, importing several interesting shapes and turning them into reflective surfaces. SOUL REFLECTIONS is the result of my endeavours. I’ve compiled presets …

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Adding Materials to our Objects in Blender (Cycles)

In this episode I’m giving our objects some colour with simple shaders: I’m making the grass green, give the ground an earthy brown and add a shiny golden touch to our logo. I’m also covering the logo with another replicator, simulating an interesting effect. This is part 4 of a mini series about how to create …

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Replicating an Object with Blender’s Particle Emitter

In this episode I’m building several simple grass stalks and replicate them along a plane using Blender’s Particle Emitter. I’ll talk you through the scary options we need and explain some of the concepts in using the Particle Emitter as an Object Replicator. This is part 3 of a mini series about how to create a …

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How to turn a Raster Image into a vectorised SVG in Photoshop

The other day I wanted to convert a logo into a path, so that I could use it as a shape in Blender. It was in fact the WordPress logo that was provided as a PNG or PDF from the WordPress Branding section.

The trouble was, both the PNG and the PDF are rasterised, and as such cannot easily be used for an extrusion in 3D as an SVG file would. The question then was, how do I convert an image into an SVG in Photoshop, so that I could import it into Blender?

It took a bit of fiddling, but here’s how I did it.

Quick introduction to SVG Files

SVG files can actually contain three types of data:

  • Vector Graphics, such as paths (which is what we want)
  • Raster Graphics, such as bitmap images (which we have, but don’t want)
  • and Fonts

What I needed in Blender was indeed a Vector Path. Although the other two data types can be contained in an SVG file, Blender can only read path information at the time of writing. It makes sense too, because really I’d like to the path information available as a curve in Blender, not the potential raster or font information.

I’m mentioning this here because

  • a.) I didn’t know this, and
  • b.) importing an SVG containing either fonts or raster graphics will import nothing into Blender – which had me stumped.

Thanks to cegaton on Blender Stackexchange for this explanation!

Hence, for Photoshop to export vector data instead of raster data in our SVG file, we need to jump through a few hoops – but it is possible. Let’s see how!

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How to create Text Objects in Blender

In this episode I’ll show you how to create text objects in Blender, modify font and extrusion properties, and how to turn a text object into a proper mesh. https://www.versluis.com/wp-content/uploads/2018/08/Blender-Text.mp3Podcast: Download (Duration: 10:52 — 10.0MB)

How to create DAZ Character Morphs with Blender

In this video I’m demonstrating how to export a character from DAZ Studio, apply a geometrical change in Blender, and import that change back into DAZ Studio as a Morph Target.

First we’ll prepare and export a Genesis 3 character (Eva 7) as OBJ. Here are the steps I’m using in the video:

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How to fit DAZ Clothing using Marvelous Designer

In this episode I’ll show you how to use existing items of clothing and re-fit them to a other characters in DAZ Studio, using Marvelous Designer. Although auto-fit does work in many cases, it can also give extremely ugly results, and by having Marvelous Designer re-fit clothing, this can be greatly improved. https://www.versluis.com/wp-content/uploads/2018/08/How-to-fit-DAZ-Clothing-using-Marvelous-Designer.mp3Podcast: Download (Duration: …

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How to fix obstructed Viewport Controls in DAZ Studio

In this video I’ll show you how to fix the partially obstructed or occluded Viewport Controls bug in DAZ Studio. I’ve experienced this problem when I have the Shader Mixer tab docked somewhere, but it stands to reason that other docked panes also have the potential of causing this bug. https://www.versluis.com/wp-content/uploads/2018/08/Obstructed-Viewport-DAZ.mp3Podcast: Download (Duration: 4:29 — …

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Exporting assets from DAZ Studio to Blender (and back)

In this episode I’ll show you how to export assets from DAZ Studio to Blender and back, at a consistent scale and orientation. The default Blender export preset in DAZ Studio is broken, hence the workflow requires a bit of tweaking and knowledge on how Blender thinks about units and scale (which I’ll also show …

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How to create dramatic lights in DAZ Studio (Iray)

In this episode I’ll show you how to create a string side light in DAZ Studio 4.9. The default light looks very soft and does not create a dramatic effect, so we’ll see how to remove those first, and then apply our own parametric spotlight. In addition, we’ll add and tweak the default IBL to …

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How to install content for DAZ Studio

In this episode I’ll show you how to install content you’ve bought for use in DAZ Studio. I’ll go through using Install Manager, DAZ Connect, and I’ll explain how to install content from ZIP archives (bought from marketplaces such as Renderosity or Hivewire). For Dwayne. https://www.versluis.com/wp-content/uploads/2018/08/Install-DAZ-Content.mp3Podcast: Download (Duration: 18:37 — 17.1MB)

Creating Walk Animations in DAZ Studio

In this episode I’ll show you how to use aniBlocks to animate a character, how to animate a camera around it like a dolly, and how to merge one scene with another. This is a kind of a “behind the scenes” walkthrough of the following walk animation I’ve rendered recently. I’ve received several comments on …

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Combining a DAZ Studio Render and a background image in Photoshop

In this episode I’ll show you how to render an image in DAZ Studio and compose it onto a background image in Photoshop. We’ll use the Shader Mixer and a Shadow Catcher to make the figure cast a shadow but be otherwise transparent in DAZ Studio. In Photoshop we’ll add artificial depth of field to …

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Rendering with Depth of Field in DAZ Studio

In this episode I’ll explain how to render a camera with depth of field in DAZ Studio 4.9. The assets I’m using are available from DAZ 3D, they’re called BC Movie Stands “The Office” by The Ant Farm.  For Branson. https://www.versluis.com/wp-content/uploads/2018/08/Rendering-with-Depth-of-Field-in-DAZ-Studio.mp3Podcast: Download (Duration: 30:30 — 27.9MB)

How to upgrade Blender while retaining your settings

In this episode I’ll show you how to upgrade to a new version of Blender and copy your settings from a previous version. Blender is a bit “special” in that it does not automatically overwrite an existing version, instead it installs the new version alongside the old version. The idea is that if the new …

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