Lighting Archives

How to create a flickering light with a Light Function in Unreal Engine

I’ve been tinkering with a flickering light effect. While it is possible to animate the intensity with Blueprint code directly, there’s an easier way that lets us use the intensity as an override and make the light flicker without futzing with variables. The solution is a Light Function. To create one, let’s make a new …

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How to scale a RectLight in Unreal Engine (and other properties)

RectLights are light objects that emit light from a plane. They’re great to emulate anything from neon strip lights to regular flat lights like spots or soft boxes. We can position and scale them uniformly, but we cannot scale them along one axis with the regular scale controls, but there some interesting settings under the …

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