How to fix “spatilally loaded Actor references non-spatilally loaded actor” in Unreal Engine
I had this warning in Unreal Engine 5.3 recently when opening a level and didn’t quite know what to make of it: “Spatially loaded actor references a non-spatially loaded actor”. Everything seemed to be working fine, and since it wasn’t an error as such, I didn’t worry too much about it. Curious about what this …